diff --git a/clusterview/opengl_widget.py b/clusterview/opengl_widget.py index 3348455..59cb2e3 100644 --- a/clusterview/opengl_widget.py +++ b/clusterview/opengl_widget.py @@ -323,6 +323,13 @@ def highlight_selection(): # works, you need an algorithm for storing points selected, # painting them permanently, and then moving them as the # mouse drags. + # + # + # TODO: This movement idea will be in the after mouse release thing + # the points hit will stay permanently highlighted until the + # next mouse click. First mouse click will call + # "remove_selection" to terminate movement. "remove_selection" + # will also be called on mode change. glVertex3f(__clamp_x(point.x), __clamp_y(point.y), 0.0)