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Implement mouse drag properly

tb-init-ui-render
Taylor Bockman 5 years ago
parent
commit
424669eb59
  1. 22
      clusterview/mode_handlers.py

22
clusterview/mode_handlers.py

@ -48,6 +48,9 @@ __left_click_flag = __ClickFlag.NONE
# Variable to track the mouse state during selection movement
__last_mouse_pos = None
# Used to implement mouse dragging when clicked
__left_click_down = False
def refresh_point_list(ctx):
"""
@ -173,6 +176,7 @@ def __handle_move_points(ctx, event):
"""
global __left_click_flag
global __left_mouse_down
global __last_mouse_pos
set_drawing_event(event)
@ -182,28 +186,40 @@ def __handle_move_points(ctx, event):
# Necessary to capture keyboard events
ctx.opengl_widget.setFocusPolicy(Qt.StrongFocus)
# If we release the mouse, we want to quickly alert drag mode.
if (event.button() == Qt.LeftButton and
event.type() == QEvent.MouseButtonRelease):
__left_mouse_down = False
# This if statement block is used to set the bounding box for
# drawing and call the selection procedure.
if (event.button() == Qt.LeftButton and
event.type() == QEvent.MouseButtonPress):
__left_mouse_down = True
if __left_click_flag is __ClickFlag.NONE:
__left_click_flag = __ClickFlag.SELECTION_BOX
set_move_bb_top_left(event.x(), event.y())
elif __left_click_flag is __ClickFlag.SELECTION_BOX:
elif (__left_click_flag is __ClickFlag.SELECTION_BOX
and __left_mouse_down):
# We are now in the click-and-hold to signal move
# tracking and translation
__left_click_flag = __ClickFlag.SELECTION_MOVE
__last_mouse_pos = (event.x(), event.y())
elif (__left_click_flag is __ClickFlag.SELECTION_BOX
# Post-selection handlers
if (__left_click_flag is __ClickFlag.SELECTION_BOX
and event.type() == QEvent.MouseMove):
set_move_bb_bottom_right(event.x(), event.y())
elif (__left_click_flag is __ClickFlag.SELECTION_MOVE
and __last_mouse_pos is not None
and __left_mouse_down
and event.type() == QEvent.MouseMove):
dx = abs(__last_mouse_pos[0] - event.x())

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