Browse Source

Test point movement

tb-init-ui-render
Taylor Bockman 5 years ago
parent
commit
8674d87698
  1. 88
      clusterview/mode_handlers.py
  2. 30
      clusterview/opengl_widget.py
  3. 12
      clusterview/points.py
  4. 7
      tests/test_point.py
  5. 5
      tests/test_point_set.py

88
clusterview/mode_handlers.py

@ -1,3 +1,5 @@
from enum import Enum
from PyQt5.QtCore import QEvent, Qt
from .mode import Mode
@ -7,6 +9,25 @@ from .opengl_widget import (get_bb_bottom_right, get_bb_top_left,
reset_move_bbs)
from .points import PointSet
class __ClickFlag:
# This is the first stage. On mouse release it goes to
# SELECTION_MOVE.
NONE = 0
# We are now in selection box mode.
SELECTION_BOX = 1
# Second stage - we have selected a number of points
# and now we are going to track the left mouse button
# to translate those points. After a left click
# this moves to SELECTED_MOVED.
SELECTION_MOVE = 2
# Any subsequent click in this mode will send it back
# to NONE - we are done.
SELECTED_MOVED = 3
# Size of point for drawing
__POINT_SIZE = 8
@ -16,7 +37,10 @@ __point_set = PointSet(__POINT_SIZE)
# Module level flag for left click events (used to detect a left
# click hold drag)
__left_click_flag = False
__left_click_flag = __ClickFlag.NONE
# Variable to track the mouse state during selection movement
__mouse_start = None
def __refresh_point_list(ctx):
@ -50,6 +74,9 @@ def __handle_add_point(ctx, event):
if (event.button() == Qt.LeftButton and
event.type() == QEvent.MouseButtonPress):
# Clear any existing selections
__point_set.clear_selection()
# No attribute at the moment.
__point_set.add_point(event.x(), event.y())
@ -74,6 +101,9 @@ def __handle_edit_point(ctx, event):
#
# Should move the associated point in the list to the new location if
# applicable.
global __point_set
__point_set.clear_selection()
# Store old x, y from event
set_drawing_event(event)
@ -83,39 +113,61 @@ def __handle_edit_point(ctx, event):
def __handle_move_points(ctx, event):
global __left_click_flag
global __mouse_start
global __point_set
set_drawing_event(event)
if event.button() == Qt.LeftButton:
__left_click_flag = True
# This if statement block is used to set the bounding box for
# drawing and call the selection procedure.
if __left_click_flag and event.type() == QEvent.MouseButtonPress:
# This if statement block is used to set the bounding box for
# drawing and call the selection procedure.
if (__left_click_flag is __ClickFlag.SELECTION_BOX and
event.type() == QEvent.MouseButtonPress):
set_move_bb_top_left(event.x(), event.y())
if __left_click_flag is __ClickFlag.NONE:
__left_click_flag = __ClickFlag.SELECTION_BOX
elif __left_click_flag and event.type() == QEvent.MouseMove:
elif __left_click_flag is __ClickFlag.SELECTION_BOX:
# We are now in the click-and-hold to signal move
# tracking and translation
__left_click_flag = __ClickFlag.SELECTION_MOVE
else:
__left_click_flag = ClickFlag.NONE
set_move_bb_bottom_right(event.x(), event.y())
if __left_click_flag is __ClickFlag.SELECTION_BOX:
set_move_bb_top_left(event.x(), event.y())
elif __left_click_flag and event.type() == QEvent.MouseButtonRelease:
elif __left_click_flag is __ClickFlag.SELECTION_MOVE:
__mouse_start = (event.x(), event.y())
__left_click_flag = False
elif (__left_click_flag is __ClickFlag.SELECTION_BOX
and event.type() == QEvent.MouseMove):
# Final bottom right corner point
set_move_bb_bottom_right(event.x(), event.y())
set_move_bb_bottom_right(event.x(), event.y())
# Satisfy the post condition by resetting the bounding box
reset_move_bbs()
elif (__left_click_flag is __ClickFlag.SELECTION_MOVE
and event.type() == QEvent.MouseMove):
# Fix the highlighted pointed into a set (separate from point_set) and
# prepare to move.
for p in __point_set:
if p.selected:
p.move_point(__mouse_start[0] - event.x(),
__mouse_start[1] - event.y())
# Find and move all points from the old list to their new locations
ctx.opengl_widget.update()
elif (__left_click_flag is not __ClickFlag.NONE and
event.type() == QEvent.MouseButtonRelease):
# Final bottom right corner point
set_move_bb_bottom_right(event.x(), event.y())
# Satisfy the post condition by resetting the bounding box
reset_move_bbs()
if __left_click_flag is __ClickFlag.SELECTION_MOVE:
__mouse_start = None
ctx.opengl_widget.update()
def __handle_delete_point(ctx, event):
if (event.button() == Qt.LeftButton and

30
clusterview/opengl_widget.py

@ -249,7 +249,6 @@ def paint_gl():
elif __current_mode is Mode.DELETE:
raise NotImplementedError("Drawing for DELETE not implemented.")
def __clamp_x(x):
"""
X-coordinate clamping function that goes from mouse coordinates to
@ -261,7 +260,6 @@ def __clamp_x(x):
x_w = (x / (__WIDTH / 2.0) - 1.0)
return x_w
def __clamp_y(y):
"""
Y-coordinate clamping function that goes from mouse coordinates to
@ -273,7 +271,6 @@ def __clamp_y(y):
y_w = -1.0 * (y / (__HEIGHT / 2.0) - 1.0)
return y_w
def box_hit(tx, ty, x1, y1, x2, y2):
"""
Calculates whether or not a given point collides with the given bounding
@ -301,7 +298,6 @@ def box_hit(tx, ty, x1, y1, x2, y2):
ty >= y1 and
ty <= y2)
def highlight_selection():
"""
Given the current move bounding box, highlights any points inside it.
@ -314,32 +310,6 @@ def highlight_selection():
if box_hit(point.x, point.y, top_left[0], top_left[1],
bottom_right[0], bottom_right[1]):
# Paint the point and draw over it.
#
# TODO: Demonstrating movement might be difficult... come up with a
# good way on paper. Basically once the mouse release happens
# your next click sets "MOVING" and it begins translating
# points in the point set each update. During "MOVING" the
# draw points function will draw the selected points using
# the moving color. Since the points in the __current_points
# set are updating each tick, the painting should happen
# as expected.
#
# (Get this move, save, and load done IN THAT ORDER)
# (DRAW ALGORITHM ON PAPER)
#
#
# TODO: The highlight any direction bug needs to be fixed but it
# works, you need an algorithm for storing points selected,
# painting them permanently, and then moving them as the
# mouse drags.
#
#
# TODO: This movement idea will be in the after mouse release thing
# the points hit will stay permanently highlighted until the
# next mouse click. First mouse click will call
# "remove_selection" to terminate movement. "remove_selection"
# will also be called on mode change.
point.select()
else:
point.unselect()

12
clusterview/points.py

@ -43,6 +43,18 @@ class Point:
def selected(self):
return self.__selected
def move(self, dx, dy):
"""
Adds the deltas dx and dy to the point.
@param dx The delta in the x direction.
@param dy The delta in the y direction.
"""
self.__x += dx
self.__y += dy
def __eq__(self, other):
"""
Override for class equality.

7
tests/test_point.py

@ -0,0 +1,7 @@
from clusterview.points import Point
def test_move_point():
p = Point(1, 2, 8)
p.move(1, 1)
assert p.x == 2 and p.y == 3

5
tests/test_point_set.py

@ -15,7 +15,6 @@ def test_add_to_point_set():
assert points[0] == p
assert len(l.attributes(p)) == 0
def test_add_to_point_set_with_attributes():
attribute = Attribute("thing", 1)
@ -30,7 +29,6 @@ def test_add_to_point_set_with_attributes():
assert points[0] == point
assert len(l.attributes(point)) == 1
def test_remove_point_exact_click():
attribute = Attribute("thing", 1)
@ -51,7 +49,6 @@ def test_remove_point_exact_click():
# dictionary.
l.attributes(p)
def test_remove_point_bounding_box():
"""
This test checks the bounding box hit heuristic.
@ -78,13 +75,11 @@ def test_remove_point_bounding_box():
# dictionary.
l.attributes(p)
def test_attributes_must_be_array_of_attributes():
with pytest.raises(ValueError):
l = PointSet(8)
l.add_point(1, 2, attrs=[1,2,3,4,5])
def test_clear_all_selected_points():
l = PointSet(8)
l.add_point(1, 2)

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