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Alot of work towards drawing points

tb-init-ui-render
Taylor Bockman 5 years ago
parent
commit
f6ac03f609
  1. 4
      clusterview/exceptions.py
  2. 16
      clusterview/mode.py
  3. 67
      clusterview/opengl_widget.py
  4. 7
      main_window.py

4
clusterview/exceptions.py

@ -28,8 +28,10 @@ def handle_exceptions(func):
return wrapped return wrapped
class InvalidStateError(Exception):
pass
class InvalidMode(Exception): class InvalidModeError(Exception):
""" """
An exception to specify an invalid mode has been provided. An exception to specify an invalid mode has been provided.
""" """

16
clusterview/mode.py

@ -1,5 +1,7 @@
from enum import Enum from enum import Enum
from clusterview.opengl_widget import set_drawing_mode
class Mode(Enum): class Mode(Enum):
""" """
Class to make it easier to figure out what mode Class to make it easier to figure out what mode
@ -14,11 +16,18 @@ class Mode(Enum):
def __handle_add_point(ctx, event): def __handle_add_point(ctx, event):
""" """
TODO: These functions should all take a context to Event handler for the add point mode.
the openGL widget that will perform the
function. Sets the drawing mode for the OpenGL Widget using
`set_drawing_mode`, converts a point to our point
representation, and adds it to the list.
""" """
print("[ADD] GOT POINT: ({}, {})".format(event.x(), event.y())) print("[ADD] GOT POINT: ({}, {})".format(event.x(), event.y()))
# Convert to our point representation and add to list widget
# Point representation is a class called Point with coordinates,
# and attributes (currently always None)
#
set_drawing_mode(Mode.ADD, event)
def __handle_edit_point(ctx, event): def __handle_edit_point(ctx, event):
# TODO: This function and delete definitely need to make sure they are # TODO: This function and delete definitely need to make sure they are
@ -34,6 +43,7 @@ def __handle_edit_point(ctx, event):
# applicable. # applicable.
print("[EDIT] GOT POINT: ({}, {})".format(event.x(), event.y())) print("[EDIT] GOT POINT: ({}, {})".format(event.x(), event.y()))
def __handle_move_points(ctx, event): def __handle_move_points(ctx, event):
# TODO: Should move the associated points in the list to the new location. # TODO: Should move the associated points in the list to the new location.
print("[MOVE] Pressed - NOTE NEED DRAG EVENT") print("[MOVE] Pressed - NOTE NEED DRAG EVENT")

67
clusterview/opengl_widget.py

@ -12,7 +12,12 @@ that widget.
from enum import Enum from enum import Enum
from OpenGL.GL import glClearColor, glEnable, GL_LIGHT0, GL_LIGHTING from OpenGL.GL import (glBegin, glClearColor, glColor4f, glEnable,
glEnd, GL_LIGHT0, GL_LIGHTING, GL_POINTS,
glVertex3f)
from clusterview.exceptions import InvalidStateError
from clusterview.mode import InvalidMode, Mode
class Color(Enum): class Color(Enum):
BLUE = 0 BLUE = 0
@ -22,6 +27,37 @@ COLOR_TO_RGBA = {
Color.BLUE: (0, 128, 255, 255) Color.BLUE: (0, 128, 255, 255)
} }
__current_mode = None
__current_event = None
def set_drawing_mode(mode, event=None):
"""
State management function. It is useful to look at the
different drawing modes as modes in a state machine.
Calling this function when a mode changes allows the
OpenGL functions to take the correct drawing action
on the OpenGL Widget.
@param mode The current mode.
@param event The current event (Mostly used for passing coordinates).
"""
if not isinstance(mode, Mode):
raise ValueError("Mode in set_drawing_mode must be of type Mode")
__current_mode = mode
if event is not None:
__current_event = event
def get_current_mode():
"""
Returns the current mode according to the OpenGL Widget.
"""
return __current_mode
def initialize_gl(): def initialize_gl():
""" """
Initializes the OpenGL context on the Window. Initializes the OpenGL context on the Window.
@ -35,6 +71,28 @@ def initialize_gl():
glClearColor(255, 255, 255, 0) glClearColor(255, 255, 255, 0)
def paint_gl():
"""
Stock PaintGL function from OpenGL that switches
on the current mode to determine what action to
perform on the current event.
"""
if (__current_mode in [Mode.ADD, Mode.EDIT, Mode.MOVE, Mode.DELETE] and
__current_event is None):
raise InvalidStateError("Event must exist for ADD, EDIT, MOVE, " +
"and DELETE")
if __current_mode is Mode.ADD:
raise NotImplementedError("Drawing for ADD not implemented.")
elif __current_mode is Mode.EDIT:
raise NotImplementedError("Drawing for EDIT not implemented.")
elif __current_mode is Mode.MOVE:
raise NotImplementedError("Drawing for MOVE not implemented.")
elif __current_mode is Mode.DELETE:
raise NotImplementedError("Drawing for DELETE not implemented.")
def draw_point(x, y, color): def draw_point(x, y, color):
""" """
Simple point drawing function. Simple point drawing function.
@ -50,3 +108,10 @@ def draw_point(x, y, color):
if not isinstance(color, Color): if not isinstance(color, Color):
raise ValueError("Color must exist in the Color enumeration") raise ValueError("Color must exist in the Color enumeration")
ct = COLOR_TO_RGBA[color]
glBegin(GL_POINTS)
glColor4f(ct[0], ct[1], ct[2], ct[3])
glVertex3f(x, y, 0.0) # Z is currently fixed to 0
glEnd()

7
main_window.py

@ -5,9 +5,9 @@ from PyQt5.QtCore import Qt
from PyQt5.QtGui import QCursor from PyQt5.QtGui import QCursor
from PyQt5 import QtWidgets, uic from PyQt5 import QtWidgets, uic
from clusterview.exceptions import handle_exceptions, InvalidMode from clusterview.exceptions import handle_exceptions, InvalidModeError
from clusterview.mode import Mode, MODE_MAP from clusterview.mode import Mode, MODE_MAP
from clusterview.opengl_widget import initialize_gl from clusterview.opengl_widget import initialize_gl, paint_gl
from clusterview_ui import Ui_MainWindow from clusterview_ui import Ui_MainWindow
class MainWindow(QtWidgets.QMainWindow, Ui_MainWindow): class MainWindow(QtWidgets.QMainWindow, Ui_MainWindow):
@ -28,6 +28,7 @@ class MainWindow(QtWidgets.QMainWindow, Ui_MainWindow):
# here and defined in clusterview.opengl_widget. # here and defined in clusterview.opengl_widget.
#----------------------------------------------- #-----------------------------------------------
self.opengl_widget.initializeGL = initialize_gl self.opengl_widget.initializeGL = initialize_gl
self.opengl_widget.paintGL = paint_gl
# ------------------------------------- # -------------------------------------
# UI Handlers # UI Handlers
@ -80,7 +81,7 @@ class MainWindow(QtWidgets.QMainWindow, Ui_MainWindow):
Mode dispatcher for click actions on the OpenGL widget. Mode dispatcher for click actions on the OpenGL widget.
""" """
if self.__mode is Mode.OFF: if self.__mode is Mode.OFF:
raise InvalidMode(Mode.OFF) raise InvalidModeError(Mode.OFF)
# Map from Mode -> function # Map from Mode -> function
# where the function is a handler for the # where the function is a handler for the

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