A computational geometry learning and experimentation tool.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

130 lines
3.5 KiB

"""
This module defines functions that need to be overwritten
in order for OpenGL to work with the main window. This
module is named the same as the actual widget in order
to make namespacing consistent.
To be clear, the actual widget is defined in the UI
generated code - `clusterview_ui.py`. The functions
here are imported as overrides to the OpenGL functions of
that widget.
"""
from enum import Enum
from OpenGL.GL import (glBegin, glClearColor, glColor4f, glEnable,
glEnd, GL_LIGHT0, GL_LIGHTING, GL_POINTS,
glVertex3f)
from clusterview.exceptions import InvalidStateError
from clusterview.mode import InvalidMode, Mode
class Color(Enum):
BLUE = 0
# A simple map from Color -> RGBA 4-Tuple
COLOR_TO_RGBA = {
Color.BLUE: (0, 128, 255, 255)
}
__current_mode = None
__current_event = None
def set_drawing_mode(mode, event=None):
"""
State management function. It is useful to look at the
different drawing modes as modes in a state machine.
Calling this function when a mode changes allows the
OpenGL functions to take the correct drawing action
on the OpenGL Widget.
@param mode The current mode.
@param event The current event (Mostly used for passing coordinates).
"""
if not isinstance(mode, Mode):
raise ValueError("Mode in set_drawing_mode must be of type Mode")
__current_mode = mode
if event is not None:
__current_event = event
def get_current_mode():
"""
Returns the current mode according to the OpenGL Widget.
"""
return __current_mode
def initialize_gl():
"""
Initializes the OpenGL context on the Window.
"""
# Since we aren't using shaders lighting needs to be
# enabled.
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
# Set white background
glClearColor(255, 255, 255, 0)
def paint_gl():
"""
Stock PaintGL function from OpenGL that switches
on the current mode to determine what action to
perform on the current event.
"""
if (__current_mode in [Mode.ADD, Mode.EDIT, Mode.MOVE, Mode.DELETE] and
__current_event is None):
raise InvalidStateError("Event must exist for ADD, EDIT, MOVE, " +
"and DELETE")
if __current_mode is Mode.ADD:
raise NotImplementedError("Drawing for ADD not implemented.")
elif __current_mode is Mode.EDIT:
raise NotImplementedError("Drawing for EDIT not implemented.")
elif __current_mode is Mode.MOVE:
raise NotImplementedError("Drawing for MOVE not implemented.")
elif __current_mode is Mode.DELETE:
raise NotImplementedError("Drawing for DELETE not implemented.")
def draw_point(x, y, color):
"""
Simple point drawing function.
Given a coordinate (x, y), and a Color enum this
function will draw the given point with the given
color.
@param x The x-coordinate.
@param y The y-coordinate.
@param color The Color Enum.
"""
if not isinstance(color, Color):
raise ValueError("Color must exist in the Color enumeration")
ct = COLOR_TO_RGBA[color]
glBegin(GL_POINTS)
glColor4f(ct[0], ct[1], ct[2], ct[3])
glVertex3f(x, y, 0.0) # Z is currently fixed to 0
glEnd()
def delete_point(x, y):
"""
Deletes a point.
The list deletion happens in the clusterview.mode module. This
function just overwrites the point color with the background.
@param x The x-coordinate.
@param y The y-coordinate.
"""
raise NotImplementedError("delete_point not implemented.")