Taylor Bockman
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README.md
Computational Geometry in C, 2nd Edition
This is the project I use for storing all of the code in the book Computational Geometry in C, 2nd Edition by Joseph O'Rourke.
Much of the code is copied verbatim, however I took the time to fix a few memory leaks and made other small changes to make the code more maintainable across different chapters. In particular, I wrote the code without an assumption of a global vertex pointer in order to make debugging functions significantly easier. I also added a few freeing functions that were not featured in the book.
Some Notes
There are a handful of instances where I am using constant pointers or double pointers (pointers to pointers) that I need to go back and fix. Additionally, Valgrind does not work on OS X right now (1/26/2020) so I cannot verify the code is leak-free.
Compilation and Running
To compile the code:
cd <directory of repository>
cmake .
make
./bin/cgc