|
|
|
|
;;; spinner-autoloads.el --- automatically extracted autoloads
|
|
|
|
|
;;
|
|
|
|
|
;;; Code:
|
|
|
|
|
(add-to-list 'load-path (or (file-name-directory #$) (car load-path)))
|
|
|
|
|
|
|
|
|
|
;;;### (autoloads nil "spinner" "spinner.el" (22059 19513 859659
|
|
|
|
|
;;;;;; 717000))
|
|
|
|
|
;;; Generated autoloads from spinner.el
|
|
|
|
|
|
|
|
|
|
(autoload 'spinner-create "spinner" "\
|
|
|
|
|
Create a spinner of the given TYPE.
|
|
|
|
|
The possible TYPEs are described in `spinner--type-to-frames'.
|
|
|
|
|
|
|
|
|
|
FPS, if given, is the number of desired frames per second.
|
|
|
|
|
Default is `spinner-frames-per-second'.
|
|
|
|
|
|
|
|
|
|
If BUFFER-LOCAL is non-nil, the spinner will be automatically
|
|
|
|
|
deactivated if the buffer is killed. If BUFFER-LOCAL is a
|
|
|
|
|
buffer, use that instead of current buffer.
|
|
|
|
|
|
|
|
|
|
When started, in order to function properly, the spinner runs a
|
|
|
|
|
timer which periodically calls `force-mode-line-update' in the
|
|
|
|
|
curent buffer. If BUFFER-LOCAL was set at creation time, then
|
|
|
|
|
`force-mode-line-update' is called in that buffer instead. When
|
|
|
|
|
the spinner is stopped, the timer is deactivated.
|
|
|
|
|
|
|
|
|
|
DELAY, if given, is the number of seconds to wait after starting
|
|
|
|
|
the spinner before actually displaying it. It is safe to cancel
|
|
|
|
|
the spinner before this time, in which case it won't display at
|
|
|
|
|
all.
|
|
|
|
|
|
|
|
|
|
\(fn &optional TYPE BUFFER-LOCAL FPS DELAY)" nil nil)
|
|
|
|
|
|
|
|
|
|
(autoload 'spinner-start "spinner" "\
|
|
|
|
|
Start a mode-line spinner of given TYPE-OR-OBJECT.
|
|
|
|
|
If TYPE-OR-OBJECT is an object created with `make-spinner',
|
|
|
|
|
simply activate it. This method is designed for minor modes, so
|
|
|
|
|
they can use the spinner as part of their lighter by doing:
|
|
|
|
|
'(:eval (spinner-print THE-SPINNER))
|
|
|
|
|
To stop this spinner, call `spinner-stop' on it.
|
|
|
|
|
|
|
|
|
|
If TYPE-OR-OBJECT is anything else, a buffer-local spinner is
|
|
|
|
|
created with this type, and it is displayed in the
|
|
|
|
|
`mode-line-process' of the buffer it was created it. Both
|
|
|
|
|
TYPE-OR-OBJECT and FPS are passed to `make-spinner' (which see).
|
|
|
|
|
To stop this spinner, call `spinner-stop' in the same buffer.
|
|
|
|
|
|
|
|
|
|
Either way, the return value is a function which can be called
|
|
|
|
|
anywhere to stop this spinner. You can also call `spinner-stop'
|
|
|
|
|
in the same buffer where the spinner was created.
|
|
|
|
|
|
|
|
|
|
FPS, if given, is the number of desired frames per second.
|
|
|
|
|
Default is `spinner-frames-per-second'.
|
|
|
|
|
|
|
|
|
|
DELAY, if given, is the number of seconds to wait until actually
|
|
|
|
|
displaying the spinner. It is safe to cancel the spinner before
|
|
|
|
|
this time, in which case it won't display at all.
|
|
|
|
|
|
|
|
|
|
\(fn &optional TYPE-OR-OBJECT FPS DELAY)" nil nil)
|
|
|
|
|
|
|
|
|
|
;;;***
|
|
|
|
|
|
|
|
|
|
;; Local Variables:
|
|
|
|
|
;; version-control: never
|
|
|
|
|
;; no-byte-compile: t
|
|
|
|
|
;; no-update-autoloads: t
|
|
|
|
|
;; End:
|
|
|
|
|
;;; spinner-autoloads.el ends here
|