#define games_width 15 #define games_height 9 static unsigned char games_bits[] = { 0x00, 0x00, 0x10, 0x04, 0x20, 0x02, 0xF0, 0x07, 0xD8, 0x0D, 0xFC, 0x1F, 0xF4, 0x17, 0x14, 0x14, 0x60, 0x03 };