|
|
;;; projectile-autoloads.el --- automatically extracted autoloads |
|
|
;; |
|
|
;;; Code: |
|
|
(add-to-list 'load-path (or (file-name-directory #$) (car load-path))) |
|
|
|
|
|
;;;### (autoloads nil "projectile" "projectile.el" (22060 4291 500000 |
|
|
;;;;;; 618000)) |
|
|
;;; Generated autoloads from projectile.el |
|
|
|
|
|
(autoload 'projectile-cache-current-file "projectile" "\ |
|
|
Add the currently visited file to the cache. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-switch-to-buffer "projectile" "\ |
|
|
Switch to a project buffer. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-switch-to-buffer-other-window "projectile" "\ |
|
|
Switch to a project buffer and show it in another window. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-display-buffer "projectile" "\ |
|
|
Display a project buffer in another window without selecting it. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-project-buffers-other-buffer "projectile" "\ |
|
|
Switch to the most recently selected buffer project buffer. |
|
|
Only buffers not visible in windows are returned. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-multi-occur "projectile" "\ |
|
|
Do a `multi-occur' in the project's buffers. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-find-file-dwim "projectile" "\ |
|
|
Jump to a project's files using completion based on context. |
|
|
|
|
|
With a prefix ARG invalidates the cache first. |
|
|
|
|
|
If point is on a filename, Projectile first tries to search for that |
|
|
file in project: |
|
|
|
|
|
- If it finds just a file, it switches to that file instantly. This works even |
|
|
if the filename is incomplete, but there's only a single file in the current project |
|
|
that matches the filename at point. For example, if there's only a single file named |
|
|
\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), |
|
|
`projectile-find-file' still switches to \"projectile/projectile.el\" immediately |
|
|
because this is the only filename that matches. |
|
|
|
|
|
- If it finds a list of files, the list is displayed for selecting. A list of |
|
|
files is displayed when a filename appears more than one in the project or the |
|
|
filename at point is a prefix of more than two files in a project. For example, |
|
|
if `projectile-find-file' is executed on a filepath like \"projectile/\", it lists |
|
|
the content of that directory. If it is executed on a partial filename like |
|
|
\"projectile/a\", a list of files with character 'a' in that directory is presented. |
|
|
|
|
|
- If it finds nothing, display a list of all files in project for selecting. |
|
|
|
|
|
\(fn &optional ARG)" t nil) |
|
|
|
|
|
(autoload 'projectile-find-file-dwim-other-window "projectile" "\ |
|
|
Jump to a project's files using completion based on context in other window. |
|
|
|
|
|
With a prefix ARG invalidates the cache first. |
|
|
|
|
|
If point is on a filename, Projectile first tries to search for that |
|
|
file in project: |
|
|
|
|
|
- If it finds just a file, it switches to that file instantly. This works even |
|
|
if the filename is incomplete, but there's only a single file in the current project |
|
|
that matches the filename at point. For example, if there's only a single file named |
|
|
\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), |
|
|
`projectile-find-file' still switches to \"projectile/projectile.el\" |
|
|
immediately because this is the only filename that matches. |
|
|
|
|
|
- If it finds a list of files, the list is displayed for selecting. A list of |
|
|
files is displayed when a filename appears more than one in the project or the |
|
|
filename at point is a prefix of more than two files in a project. For example, |
|
|
if `projectile-find-file' is executed on a filepath like \"projectile/\", it lists |
|
|
the content of that directory. If it is executed on a partial filename |
|
|
like \"projectile/a\", a list of files with character 'a' in that directory |
|
|
is presented. |
|
|
|
|
|
- If it finds nothing, display a list of all files in project for selecting. |
|
|
|
|
|
\(fn &optional ARG)" t nil) |
|
|
|
|
|
(autoload 'projectile-find-file "projectile" "\ |
|
|
Jump to a project's file using completion. |
|
|
With a prefix ARG invalidates the cache first. |
|
|
|
|
|
\(fn &optional ARG)" t nil) |
|
|
|
|
|
(autoload 'projectile-find-file-other-window "projectile" "\ |
|
|
Jump to a project's file using completion and show it in another window. |
|
|
|
|
|
With a prefix ARG invalidates the cache first. |
|
|
|
|
|
\(fn &optional ARG)" t nil) |
|
|
|
|
|
(autoload 'projectile-find-implementation-or-test-other-window "projectile" "\ |
|
|
Open matching implementation or test file in other window. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-toggle-between-implementation-and-test "projectile" "\ |
|
|
Toggle between an implementation file and its test file. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-regenerate-tags "projectile" "\ |
|
|
Regenerate the project's [e|g]tags. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-find-tag "projectile" "\ |
|
|
Find tag in project. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-run-command-in-root "projectile" "\ |
|
|
Invoke `execute-extended-command' in the project's root. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-run-shell-command-in-root "projectile" "\ |
|
|
Invoke `shell-command' in the project's root. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-run-async-shell-command-in-root "projectile" "\ |
|
|
Invoke `async-shell-command' in the project's root. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-kill-buffers "projectile" "\ |
|
|
Kill all project buffers. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-save-project-buffers "projectile" "\ |
|
|
Save all project buffers. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-dired "projectile" "\ |
|
|
Open `dired' at the root of the project. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-vc "projectile" "\ |
|
|
Open `vc-dir' at the root of the project. |
|
|
|
|
|
For git projects `magit-status-internal' is used if available. |
|
|
For hg projects `monky-status' is used if available. |
|
|
|
|
|
\(fn &optional PROJECT-ROOT)" t nil) |
|
|
|
|
|
(autoload 'projectile-recentf "projectile" "\ |
|
|
Show a list of recently visited files in a project. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-find-file-in-known-projects "projectile" "\ |
|
|
Jump to a file in any of the known projects. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-cleanup-known-projects "projectile" "\ |
|
|
Remove known projects that don't exist anymore. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-clear-known-projects "projectile" "\ |
|
|
Clear both `projectile-known-projects' and `projectile-known-projects-file'. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-remove-current-project-from-known-projects "projectile" "\ |
|
|
Remove the current project from the list of known projects. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(autoload 'projectile-commander "projectile" "\ |
|
|
Execute a Projectile command with a single letter. |
|
|
The user is prompted for a single character indicating the action to invoke. |
|
|
The `?' character describes then |
|
|
available actions. |
|
|
|
|
|
See `def-projectile-commander-method' for defining new methods. |
|
|
|
|
|
\(fn)" t nil) |
|
|
|
|
|
(defvar projectile-mode-line '(:eval (format " Projectile[%s]" (projectile-project-name))) "\ |
|
|
Mode line lighter for Projectile. |
|
|
|
|
|
The value of this variable is a mode line template as in |
|
|
`mode-line-format'. See Info Node `(elisp)Mode Line Format' for |
|
|
details about mode line templates. |
|
|
|
|
|
Customize this variable to change how Projectile displays its |
|
|
status in the mode line. The default value displays the project |
|
|
name. Set this variable to nil to disable the mode line |
|
|
entirely.") |
|
|
|
|
|
(custom-autoload 'projectile-mode-line "projectile" t) |
|
|
|
|
|
(autoload 'projectile-mode "projectile" "\ |
|
|
Minor mode to assist project management and navigation. |
|
|
|
|
|
When called interactively, toggle `projectile-mode'. With prefix |
|
|
ARG, enable `projectile-mode' if ARG is positive, otherwise disable |
|
|
it. |
|
|
|
|
|
When called from Lisp, enable `projectile-mode' if ARG is omitted, |
|
|
nil or positive. If ARG is `toggle', toggle `projectile-mode'. |
|
|
Otherwise behave as if called interactively. |
|
|
|
|
|
\\{projectile-mode-map} |
|
|
|
|
|
\(fn &optional ARG)" t nil) |
|
|
|
|
|
(defvar projectile-global-mode nil "\ |
|
|
Non-nil if Projectile-Global mode is enabled. |
|
|
See the command `projectile-global-mode' for a description of this minor mode. |
|
|
Setting this variable directly does not take effect; |
|
|
either customize it (see the info node `Easy Customization') |
|
|
or call the function `projectile-global-mode'.") |
|
|
|
|
|
(custom-autoload 'projectile-global-mode "projectile" nil) |
|
|
|
|
|
(autoload 'projectile-global-mode "projectile" "\ |
|
|
Toggle Projectile mode in all buffers. |
|
|
With prefix ARG, enable Projectile-Global mode if ARG is positive; |
|
|
otherwise, disable it. If called from Lisp, enable the mode if |
|
|
ARG is omitted or nil. |
|
|
|
|
|
Projectile mode is enabled in all buffers where |
|
|
`projectile-mode' would do it. |
|
|
See `projectile-mode' for more information on Projectile mode. |
|
|
|
|
|
\(fn &optional ARG)" t nil) |
|
|
|
|
|
;;;*** |
|
|
|
|
|
;; Local Variables: |
|
|
;; version-control: never |
|
|
;; no-byte-compile: t |
|
|
;; no-update-autoloads: t |
|
|
;; End: |
|
|
;;; projectile-autoloads.el ends here
|
|
|
|