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137 lines
4.6 KiB
137 lines
4.6 KiB
//! Options contains everything related to engine options. The idea behind this is to take as much |
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//! advantage of the typechecker as possible. As a result, engine option names are constant static strings, |
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//! and EngineOption tries to be flexible so it can be reused for each option, which also maintaining some |
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//! of the nicer parts of typechecking. |
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use std::collections::HashMap; |
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use commands; |
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pub mod constants { |
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/// Represents the hash option |
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pub const HASH: &'static str = "Hash"; |
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/// Represents the Nalimov Path option |
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pub const NALIMOVPATH: &'static str = "NalimovPath"; |
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/// Represents the Nalimov Cache option |
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pub const NALIMOVCACHE: &'static str = "NalimovCache"; |
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/// Represents the ponder option |
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pub const PONDER: &'static str = "Ponder"; |
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/// Represents the OwnBook option |
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pub const OWNBOOK: &'static str = "OwnBook"; |
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/// Represents the MultiPV option |
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pub const MULTIPV: &'static str = "MultiPV"; |
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/// Represents the UCI_ShowCurrLine option |
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pub const UCISHOWCURRLINE: &'static str = "UCI_ShowCurrLine"; |
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/// Represents the UCI_Refutations option |
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pub const UCISHOWREFUTATIONS: &'static str = "UCI_ShowRefutations"; |
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/// Represents the UCI_LimitStrength option |
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pub const UCILIMITSTRENGTH: &'static str = "UCI_LimitStrength"; |
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/// Represents the UCI_Elo option |
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pub const UCIELO: &'static str = "UCI_Elo"; |
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/// Represents the UCI_AnalysisMode option |
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pub const UCIANALYSISMODE: &'static str = "UCI_AnalysisMode"; |
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/// Represents the UCI_Opponent option |
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pub const UCIOPPONENT: &'static str = "UCI_Opponent"; |
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} |
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/// The `EngineOptionType` type used to indicate what type of option the GUI should display |
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#[derive(Copy, Clone, Debug, PartialEq)] |
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pub enum EngineOptionType { |
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Check, |
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Spin, |
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Combo, |
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Button, |
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TypeString, // `String` is a reserved word so `TypeString` is substituted |
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} |
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#[derive(Clone, Debug, PartialEq, PartialOrd)] |
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/// The `EngineOptionData` makes the data type generic so one `EngineOption` can represent everything |
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/// This would be set to the type of the engine option (ex. i32) |
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pub enum EngineOptionData { |
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Int(i32), |
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Float(f64), |
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Text(String), |
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} |
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#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)] |
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/// The `EngineOptionDataType` type used to indicate the type of the `EngineOption` setting |
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pub enum EngineOptionDataType { |
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DefaultVal, // `Default` is reserved so `DefaultVal` is used |
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Min, |
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Max, |
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Var, |
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} |
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#[derive(Debug, PartialEq)] |
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/// The `EngineOption` type is the overarching type representing a single configurable engine option |
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pub struct EngineOption { |
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pub name: &'static str, |
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pub option_type: EngineOptionType, |
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pub option_data: HashMap<EngineOptionDataType, EngineOptionData>, |
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} |
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impl EngineOption { |
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/// Constructs a new EngineOption of type T |
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pub fn new(name: &'static str, option_type: EngineOptionType, |
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option_data: HashMap<EngineOptionDataType, EngineOptionData>) -> EngineOption { |
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EngineOption { name, option_type, option_data, } |
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} |
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fn engine_option_data_type_string(&t: EngineOptionDataType) -> String { |
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match t { |
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EngineOptionDataType::DefaultVal => String::new("default"), |
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EngineOptionDataType::Min => String::new("min"), |
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EngineOptionDataType::Max => String::new("max"), |
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EngineOptionDataType::Var => String::new("var"), |
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} |
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} |
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fn engine_option_data_string(&d: EngineOptionData) -> String { |
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match eod { |
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EngineOptionData::Int(v) => v.to_string(), |
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EngineOptionData::Float(v) => v.to_string(), |
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EngineOptionData::Text(ref v) => v.clone(), |
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} |
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} |
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pub fn option_string(&self) -> String { |
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let mut option_data_string: String = String::new(); |
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// FIXME: Hash maps are iterated out of order (obviously). In order to guarantee order in the response it'll be |
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// Easier to test if the key exists (since there are only 3 of them ever), if it does, get the value with |
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// HashMap::Get, which returns a reference. |
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// |
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// Test for the key with HashMap::contains_key. You'll have to match for each instance using the private |
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// functions above. You will _still_ need to build a string like you did before. |
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for (dt, eod) in self.option_data.iter() { |
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let _: (&EngineOptionDataType, &EngineOptionData) = (dt, eod); |
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option_data_string.push_str(&format!("{} {} ", dts, res)); |
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} |
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let ots = match self.option_type { |
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EngineOptionType::Check => "check", |
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EngineOptionType::Spin => "spin", |
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EngineOptionType::Combo => "combo", |
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EngineOptionType::Button => "button", |
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EngineOptionType::TypeString => "string", |
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}; |
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format!("{} {} {} {} {} {}\n", commands::OPTION, commands::OPTIONNAME, self.name, |
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commands::TYPE, ots, option_data_string) |
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} |
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}
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