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@ -3,6 +3,10 @@
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//! and EngineOption tries to be flexible so it can be reused for each option, which also maintaining some
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//! of the nicer parts of typechecking.
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use std::collections::HashMap; |
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pub mod constants { |
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/// Represents the hash option
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pub const HASH: &'static str = "Hash"; |
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@ -28,7 +32,7 @@ pub const UCISHOWCURRLINE: &'static str = "UCI_ShowCurrLine";
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pub const UCISHOWREFUTATIONS: &'static str = "UCI_ShowRefutations"; |
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/// Represents the UCI_LimitStrength option
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pub const UCISHOWREFUTATIONS: &'static str = "UCI_LimitStrength"; |
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pub const UCILIMITSTRENGTH: &'static str = "UCI_LimitStrength"; |
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/// Represents the UCI_Elo option
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pub const UCIELO: &'static str = "UCI_Elo"; |
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@ -39,9 +43,11 @@ pub const UCIANALYSISMODE: &'static str = "UCI_AnalysisMode";
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/// Represents the UCI_Opponent option
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pub const UCIOPPONENT: &'static str = "UCI_Opponent"; |
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#[derive(Debug)] |
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} |
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/// The `EngineOptionType` type used to indicate what type of option the GUI should display
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enum EngineOptionType { |
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#[derive(Copy, Debug, Eq)] |
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pub enum EngineOptionType { |
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Check, |
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Spin, |
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Combo, |
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@ -49,42 +55,45 @@ enum EngineOptionType {
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TypeString, // `String` is a reserved word so `TypeString` is substituted
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} |
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#[derive(Debug)] |
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#[derive(Copy, Debug, PartialEq, PartialOrd)] |
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/// The `EngineOptionData` makes the data type generic so one `EngineOption` can represent everything
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/// This would be set to the type of the engine option (ex. i32)
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pub enum EngineOptionData { |
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Int(i32), |
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Float(f64), |
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Text(String), |
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} |
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#[derive(Debug, Hash, PartialEq)] |
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/// The `EngineOptionDataType` type used to indicate the type of the `EngineOption` setting
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enum EngineOptionDataType { |
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pub enum EngineOptionDataType { |
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DefaultVal, // `Default` is reserved so `DefaultVal` is used
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Min, |
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Max, |
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Var, |
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} |
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#[derive(Debug)] |
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/// The `EngineOptionDataValue` makes the data type generic so one `EngineOption` can represent everything
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/// This would be set to the type of the engine option (ex. i32)
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struct EngineOptionDataValue<T> { |
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value: T, |
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} |
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#[derive(Debug, PartialEq)] |
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/// The `EngineOption` type is the overarching type representing a single configurable engine option
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struct EngineOption<T> { |
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name: &'static str, |
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option_type: EngineOptionType, |
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option_data: HashMap<EngineOptionDataType, EngineOptionDataValue<T>>, |
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pub struct EngineOption { |
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pub name: &'static str, |
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pub option_type: EngineOptionType, |
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pub option_data: HashMap<EngineOptionDataType, EngineOptionData>, |
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} |
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impl PartialEq for EngineOption { |
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pub fn eq(&self, other: EngineOption) { |
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// TODO: Implement equality on the EngineOption struct and write tests for it.
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} |
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impl EngineOption { |
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/// Constructs a new EngineOption of type T
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pub fn new(name: &'static str, option_type: EngineOptionType, |
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option_data: HashMap<EngineOptionDataType, EngineOptionData>) -> EngineOption { |
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EngineOption { name, option_type, option_data } |
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} |
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impl EngineOption { |
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pub fn option_string(&self) -> String { |
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// TODO: Implement this to save this when looping through and sending options
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// TODO: This should be tested in isolation as well
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// This should handle the case where optional min max var are specified as well.
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// pattern match the engine option type and convert it to the correct string.
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format!("PUT THE FULL COMMAND STRING HERE!"); |
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format!("PUT THE FULL COMMAND STRING HERE!") |
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} |
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} |
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