|
|
|
import os
|
|
|
|
from enum import Enum
|
|
|
|
|
|
|
|
from PyQt5.QtCore import Qt
|
|
|
|
from PyQt5.QtGui import QCursor
|
|
|
|
from PyQt5 import QtWidgets, uic
|
|
|
|
|
|
|
|
from clusterview.exceptions import handle_exceptions, InvalidMode
|
|
|
|
from clusterview.mode import Mode, MODE_MAP
|
|
|
|
from clusterview.opengl_widget import initialize_gl
|
|
|
|
from clusterview_ui import Ui_MainWindow
|
|
|
|
|
|
|
|
class MainWindow(QtWidgets.QMainWindow, Ui_MainWindow):
|
|
|
|
"""
|
|
|
|
A wrapper class for handling creating a window based
|
|
|
|
on the `clusterview_ui.py` code generated from
|
|
|
|
`clusterview.ui`.
|
|
|
|
"""
|
|
|
|
|
|
|
|
__mode = Mode.OFF
|
|
|
|
|
|
|
|
def __init__(self, parent=None):
|
|
|
|
super(MainWindow, self).__init__(parent)
|
|
|
|
self.setupUi(self)
|
|
|
|
|
|
|
|
#-----------------------------------------------
|
|
|
|
# OpenGL Graphics Handlers are set
|
|
|
|
# here and defined in clusterview.opengl_widget.
|
|
|
|
#-----------------------------------------------
|
|
|
|
self.opengl_widget.initializeGL = initialize_gl
|
|
|
|
|
|
|
|
# -------------------------------------
|
|
|
|
# UI Handlers
|
|
|
|
# -------------------------------------
|
|
|
|
self.action_add_points.triggered.connect(self.__add_points)
|
|
|
|
self.action_edit_points.triggered.connect(self.__edit_points)
|
|
|
|
self.action_delete_points.triggered.connect(self.__delete_points)
|
|
|
|
self.action_move_points.triggered.connect(self.__move_points)
|
|
|
|
self.action_solve.triggered.connect(self.__solve_launcher)
|
|
|
|
|
|
|
|
# Override handler for mouse press so we can draw points based on
|
|
|
|
# the OpenGL coordinate system inside of the OpenGL Widget.
|
|
|
|
self.opengl_widget.mousePressEvent = self.__ogl_click_dispatcher
|
|
|
|
|
|
|
|
#-----------------------------------------------------------------
|
|
|
|
# Mode changers - these will be used to signal the action in the
|
|
|
|
# OpenGL Widget.
|
|
|
|
#-----------------------------------------------------------------
|
|
|
|
def __add_points(self):
|
|
|
|
self.__mode = Mode.ADD
|
|
|
|
self.opengl_widget.setCursor(QCursor(Qt.CursorShape.CrossCursor))
|
|
|
|
|
|
|
|
def __edit_points(self):
|
|
|
|
self.__mode = Mode.EDIT
|
|
|
|
self.opengl_widget.setCursor(QCursor(Qt.CursorShape.CrossCursor))
|
|
|
|
|
|
|
|
def __delete_points(self):
|
|
|
|
self.__mode = Mode.DELETE
|
|
|
|
self.opengl_widget.setCursor(QCursor(Qt.CursorShape.PointingHandCursor))
|
|
|
|
|
|
|
|
def __move_points(self):
|
|
|
|
self.__mode = Mode.MOVE
|
|
|
|
self.opengl_widget.setCursor(QCursor(Qt.CursorShape.SizeAllCursor))
|
|
|
|
|
|
|
|
@handle_exceptions
|
|
|
|
def __solve_launcher(self):
|
|
|
|
"""
|
|
|
|
Launched the solve menu. This function will call into a subclass
|
|
|
|
of the solve dialog widget from the UI.
|
|
|
|
|
|
|
|
TODO: Write the subclass once you know the parameters for the
|
|
|
|
solve window.
|
|
|
|
"""
|
|
|
|
print("LAUNCHING SOLVE DIALOG...")
|
|
|
|
|
|
|
|
|
|
|
|
@handle_exceptions
|
|
|
|
def __ogl_click_dispatcher(self, event):
|
|
|
|
"""
|
|
|
|
Mode dispatcher for click actions on the OpenGL widget.
|
|
|
|
"""
|
|
|
|
if self.__mode == Mode.OFF:
|
|
|
|
raise InvalidMode(Mode.OFF)
|
|
|
|
|
|
|
|
# Map from Mode -> function
|
|
|
|
# where the function is a handler for the
|
|
|
|
# OpenGL Widget.
|
|
|
|
MODE_MAP[self.__mode](self.opengl_widget, event)
|