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;;; spinner-autoloads.el --- automatically extracted autoloads |
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;; |
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;;; Code: |
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(add-to-list 'load-path (or (file-name-directory #$) (car load-path))) |
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;;;### (autoloads nil "spinner" "spinner.el" (22059 19513 859659 |
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;;;;;; 717000)) |
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;;; Generated autoloads from spinner.el |
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(autoload 'spinner-create "spinner" "\ |
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Create a spinner of the given TYPE. |
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The possible TYPEs are described in `spinner--type-to-frames'. |
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FPS, if given, is the number of desired frames per second. |
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Default is `spinner-frames-per-second'. |
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If BUFFER-LOCAL is non-nil, the spinner will be automatically |
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deactivated if the buffer is killed. If BUFFER-LOCAL is a |
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buffer, use that instead of current buffer. |
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When started, in order to function properly, the spinner runs a |
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timer which periodically calls `force-mode-line-update' in the |
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curent buffer. If BUFFER-LOCAL was set at creation time, then |
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`force-mode-line-update' is called in that buffer instead. When |
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the spinner is stopped, the timer is deactivated. |
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DELAY, if given, is the number of seconds to wait after starting |
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the spinner before actually displaying it. It is safe to cancel |
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the spinner before this time, in which case it won't display at |
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all. |
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\(fn &optional TYPE BUFFER-LOCAL FPS DELAY)" nil nil) |
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(autoload 'spinner-start "spinner" "\ |
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Start a mode-line spinner of given TYPE-OR-OBJECT. |
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If TYPE-OR-OBJECT is an object created with `make-spinner', |
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simply activate it. This method is designed for minor modes, so |
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they can use the spinner as part of their lighter by doing: |
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'(:eval (spinner-print THE-SPINNER)) |
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To stop this spinner, call `spinner-stop' on it. |
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If TYPE-OR-OBJECT is anything else, a buffer-local spinner is |
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created with this type, and it is displayed in the |
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`mode-line-process' of the buffer it was created it. Both |
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TYPE-OR-OBJECT and FPS are passed to `make-spinner' (which see). |
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To stop this spinner, call `spinner-stop' in the same buffer. |
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Either way, the return value is a function which can be called |
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anywhere to stop this spinner. You can also call `spinner-stop' |
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in the same buffer where the spinner was created. |
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FPS, if given, is the number of desired frames per second. |
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Default is `spinner-frames-per-second'. |
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DELAY, if given, is the number of seconds to wait until actually |
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displaying the spinner. It is safe to cancel the spinner before |
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this time, in which case it won't display at all. |
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\(fn &optional TYPE-OR-OBJECT FPS DELAY)" nil nil) |
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;;;*** |
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;; Local Variables: |
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;; version-control: never |
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;; no-byte-compile: t |
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;; no-update-autoloads: t |
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;; End: |
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;;; spinner-autoloads.el ends here
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